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Mothlight

  • Chiara Domeneghetti
  • Posted by Chiara Domeneghetti

Mothlight: A Small Overview

A 3D intimate horror game where stealth, sound, light, and memory are built around the same central tension: the need to remain unseen, and the unbearable desire to be recognised.

Deep dives

  • Chiara Domeneghetti
  • Posted by Chiara Domeneghetti

Designing SleepyLand: the System is working (unfortunately)

Can spreadsheets be sexy? I highly doubt it. But hey, come take a look at these ones.

  • Chiara Domeneghetti
  • Posted by Chiara Domeneghetti

What-Ifs

Explore the realm of what could have been.
[Just me, having fun with my own version of "speculative design"]
  • Chiara Domeneghetti
  • Posted by Chiara Domeneghetti

Expedition 33 - The Prologue: What if Sophie didn't get her final line?

Let us feel the cruelty of the Gommage. Loss is never clean.

  • Chiara Domeneghetti
  • Posted by Chiara Domeneghetti

Expedition 33 - The Paintress Battle: What if Esquie fell?

Just for a couple of turns - for emotional escalation and wine gore.

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